Multi-State Character Controller: A Versatile and Customizable Solution

The Multi-State Character Controller is a comprehensive and accessible solution for game developers. It offers a wide range of features, including:

  • Four common control schemes: Modern Camera-Locked, Modern Camera-Unlocked, Classic, and Classic Platformer
  • Various movement states: Lunge/Roll, Blink, Grounded, Sliding, Falling, Flying, Swimming, Jumping, Ragdoll, and On Rails
  • Smooth and fluid motion
  • Open-ended design for easy customization
  • Fine-tunable settings for perfect control
  • Accessibility for both advanced users and beginners

This package is perfect for game developers looking for a versatile and customizable character controller that can be tailored to their specific needs.

The Multi-State Character Controller is designed to be highly customizable and flexible. It includes a range of features and settings that can be adjusted to suit different game styles and genres. The controller is also designed to be easy to use, with a user-friendly interface and clear documentation.

The package includes a range of example scripts and scenes to help get you started, as well as a comprehensive guide to using the controller. The controller is also highly extensible, allowing you to add your own custom movement states and features.

The Multi-State Character Controller is compatible with Unity 2018.4 or later, and is available for both Windows and Mac.

Multi-State Character Controller: A Versatile and Customizable Solution - Asset Store

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