The Muscle Animation Editor is a tool designed to simplify the process of modifying humanoid animation clips in Unity. It allows users to control animator properties in a more intuitive way, making it easier to create and edit animations. Key features include:
- Modifying animation clips by dragging sliders
- Adding and removing animator properties
- Automatic copying of body group and muscle names from the muscle setup window
- A 'Mirror' button for controlling values for both sides of the animation
This tool is designed to make the process of creating and editing animations more efficient and user-friendly.
This package is designed for use with Unity's Animation Window and requires a humanoid target to function. It is not compatible with non-humanoid characters. The tool is intended for use in Unity projects that require complex animation control.



