The Unity Animation Editor is a powerful tool for editing animations in Unity. With this asset, you can modify existing animations and create new ones using Unity's built-in features. One of the key benefits is the ability to directly edit Mecanim Humanoid animations, which can be notoriously difficult to edit within Unity. Additionally, the package includes tools such as mirroring animation creation and key frame reduction to help streamline your workflow.
The Unity Animation Editor supports a range of animation types, including Humanoid and Generic animations, as well as Legacy animations. It also allows for animation editing while working in the Timeline, making it easy to fine-tune your animations in context.
Key features of the Unity Animation Editor include:
- Compatibility with Humanoid and Generic animations
- Support for Legacy animations
- Animation editing while working in Timeline
- Collada Exporter
- All source code is written in C# and included
The Unity Animation Editor is built using C# and includes all source code. It is compatible with Unity 6 and supports a range of animation types.




