The Omni Hover Board Animation Package is a comprehensive collection of assets for creating hoverboard animations in Unity. It includes a humanoid avatar and a generic animation format that works with any humanoid rigged avatar. The package also includes 28 animations, such as accelerator, brake, and turn animations, to create a realistic hoverboard experience. The package is optimized for Unity games and includes art files in FBX and PNG formats, making it compatible with most Unity versions.
Avatar Mesh Details:
Helmet, costume, and shoe meshes are separate.
Costume mesh: 4111 verts, 8136 tris
Helmet mesh: 1219 verts, 2292 tris
Shoe mesh: 402 verts, 780 tris
Avatar Texture Details:
Textures include Albedo, Normal, Metallic, Roughness, and Opacity maps
Texture dimensions: 2k
Rig Details:
Humanoid rig setup with 70 joints, including fingers
HoverBoard Mesh Details:
Verts: 16,862, tris: 31,932
HoverBoard Texture Details:
Textures include Albedo, Normal, Metallic, Roughness, and Opacity maps
Texture dimensions: 2k
Animations List:
Accelerator_01
ApplyBreak
BackHit_01
BackTurn_Left
BackTurn_LRight
Disappointment
FrontHit_01
GetHitLeft_01
GetHitRight
Landing
LeftBend
LeftFall
LeftTilt
LeftTurn
Liftup
obstacle_01
FAllBack
RideLoop
RIdeOnLoop
RightFall
Rightnd
RightTilt
RightTurn
SmoothLanding
Speed
Takeoff_02
TurnDown
wave





