Optimize Massive Terrains for Ultimate Performance

Are you struggling with performance issues when handling huge terrains in Unity? TerrainCutter is an all-in-one solution for optimizing terrains. It allows you to split massive terrains into smaller, manageable scenes and load them dynamically based on the camera's view, ensuring optimal performance for open-world games, simulations, and large-scale environments.

Key Features:

Automated Terrain Splitting - Convert a large terrain into multiple smaller scenes with just one click.

Dynamic Scene Loading - Load and unload terrain tiles based on the player's view, reducing memory usage and improving performance.

Seamless Terrain Transitions - Maintains smooth edges between terrain pieces for a natural look.

Supports Trees, Grass & Textures - Retains all vegetation, textures, and details after splitting.

Easy Integration - Works effortlessly with your existing terrain setup.

Editor-Friendly - Simple UI for generating terrain scenes inside Unity.

Optimize Massive Terrains for Ultimate Performance - Asset Store

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