The Netcode Performance Toolkit provides simple tools for profiling and reducing network serialization usage in NetworkBehaviours for Unity Netcode for GameObjects custom NetworkBehaviours. It consists of two main parts:
- The Netcode Serialization Profiler allows for in-depth measurement and analysis of serialization usage, enabling monitoring as optimizations are made.
- The Netcode Types and Serialization Functions enable data to be sent with fewer bytes.
By optimizing network usage, you can send more messages, create a more complex multiplayer world, improve performance on low-bandwidth networks, and reduce network infrastructure costs.
The toolkit is designed for Unity Netcode for GameObjects custom NetworkBehaviours and provides a simple and effective way to optimize network performance. It includes features such as in-depth profiling and analysis, optimized types, and serialization functions to reduce network usage.





