This package allows you to simulate orbital movements for cameras and objects in Unity. It's useful for creating realistic simulations of planets, particles, or other objects orbiting around a central point. You can also use it to record and orbit around an object with the camera.
The package features a range of customizable options, including:
- Object looks at center of gravitation: Control whether the object constantly looks at the center of gravitation or not while orbiting.
- Distance to orbit center: Set the distance between the object and the center of gravity.
- Orbit speed: Adjust the speed of the object's orbit.
- Inclination: Set the inclination of the object's orbit from -1 to 1.
- Up and Down: Add an up and down movement to the orbiting object with customizable speed.
- Back and Forth: Simulate a back and forth movement of the orbiting object regarding its center of gravitation.
These features make it easy to create realistic and engaging orbital movements in your Unity projects.
This package is designed for Unity developers who want to create realistic orbital movements for cameras and objects. It's a powerful tool for simulating complex movements and creating engaging game experiences.





