Palette Modifier: Easy Texture Color Editing for Low Poly Models

Palette Modifier is an easy-to-use tool that streamlines the process of editing texture colors for Low Poly models. With its intuitive interface, you can eliminate the need to import and export color textures to and from Photoshop. This tool is perfect for game developers, 3D artists, and designers who want to enhance their workflow and save time.

Main Features:

  • UV Inspector
  • Per object colors
  • Color highlight
  • Break color sharing
  • Color gradient
  • Texture pattern tint
  • Per object texture save
  • Save modified texture as new texture
  • Non destructive workflow
  • Color groups
  • Reset single color to its original value
  • Reset palette colors to their original values
  • Reorderable list of colors
  • Foldable list of colors

Palette Modifier offers a range of features that make it an essential tool for anyone working with Low Poly models. Its user-friendly interface and powerful functionality make it easy to get started and achieve professional results.

Per Object Colors: Displays only the texture colors used by the selected object in the inspector.

Color Highlight: Highlights the selected color in the inspector, making it easy to identify its location on the object.

Break Color Sharing: Creates a copy of the object's mesh, moves the UVs to an unused region of the texture, and saves the new mesh to the HDD. The original mesh remains unchanged.

Color Gradient: Applies a color gradient to a range of colors.

Texture Pattern Tint: Applies a color tint to segments of the texture atlas with texture patterns.

Per Object Texture Save: Saves only the color changes for a single object.

Palette Modifier: Easy Texture Color Editing for Low Poly Models - Asset Store

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