This package contains animated boss monsters that can be used with other pixel assets. Each monster has 3 PNG spritesheets with 3 variations, a Sprite Library Asset, and a prefab. The animations include idle, ready, walk/run/jump, attack, hit, blink, death, and fire (for some monsters). The package features a unified animation controller, sprite swapping, and example scripts. It is compatible with Unity 2021+ and has clean C# source code with comments. It is mobile-friendly and has ultimate performance, and can be used on any platform (PC, Android, iOS, WebGL).
The package includes:
β’ 3 PNG spritesheets with 3 variations for each monster
β’ Sprite Library Asset with animations and frames
β’ Prefab
β’ Unified animation controller
β’ Sprite swapping using SpriteLibrary and SpriteResolver
β’ Example scripts for playing animations and controlling monsters
β’ Particle examples (running and jumping dust)
β’ Strict palette match (ENDESGA 64)
Requirements:
β’ Unity 2021+
β’ Clean C# source code with comments
β’ Mobile friendly
β’ Ultimate performance
β’ Any platform (PC, Android, iOS, WebGL)

