This package contains a set of animated monsters that can be used in Unity games. Each monster has multiple variations and comes with a Sprite Library Asset, prefab, and example scripts. The package includes a unified animation controller, particle effects, and a strict palette match. The monsters are designed to be mobile-friendly and can be used on any platform, including PC, Android, iOS, and WebGL.
The package includes:
- 3 PNG spritesheets for each monster
- Sprite Library Asset with animations and frames
- Prefab for each monster
- Example scripts for playing animations and controlling monsters
- Particle effects for running and jumping dust
The package is designed to work with Unity 2021+ and includes clean C# source code with comments. It is also compatible with the SpriteLibrary and SpriteResolver built-in components.
To get started, open any demo scene with monsters and refer to the MonsterControls.cs script to learn how to control the monsters. You can also refer to the manuals for the CharacterController, SpriteLibrary, and SpriteResolver on the Unity website for more information.
Please note that this package requires the com.unity.2d.animation package and is subject to the Asset Store EULA. It cannot be used for NFT projects without an Extended License. If you have any questions or need support, you can contact us through our Discord channel.
Unity 2021+, clean C# source code, mobile-friendly, ultimate performance, any platform (PC, Android, iOS, WebGL)