PolyTerrain allows you to create low-poly and blocky terrains in Unity without changing your workflow. It keeps the Unity built-in terrain as the underlying system and replaces the rendering part. This means you can still use most of the terrain tools you're used to, such as procedural terrain generation tools.
With PolyTerrain, you can easily switch between low-poly and blocky styles. The low-poly style produces a mesh with independent vertices and distinct normals, giving a flat-shaded look. The blocky style creates a mesh similar to Minecraft, with a Block Material Maker tool to apply textures to each block. The collision is properly handled with mesh colliders that fit the block shape.
PolyTerrain is straightforward to use: import, click 'Setup', and you're done. You can adjust settings through the inspector. It's also fully compatible with other Unity tools, such as Digger.
Key features:
- One-click setup
- Low poly terrain style for Unity terrains
- Blocky terrain style for Unity terrains
- Blocks Material Maker tool for easy material creation
- Proper collision handling
- Fully compatible with Digger
PolyTerrain: Easy Low Poly and Blocky Terrain Styles for Unity - Asset Store





