This package allows you to craft unique, realistic planets with diverse biomes, dynamic terrain, and atmospheric effects. It's perfect for developers of all skill levels, ideal for games, simulations, educational tools, or cinematic scenes. Generate Earth-like worlds, desert planets, icy moons, lush jungle planets, or volcanic hellscapes with just a few clicks. Customize every detail using the included editor tools and shader properties.
To use, attach the PlanetGenerator script to a GameObject, assign the included PlanetGenerator material, customize settings in the inspector or apply a preset, and click 'Generate Planet'. This package is compatible with Unity 2020.3+ (URP only) and includes a custom HLSL shader for URP, with support for procedural noise (Simplex FBM). It includes a C# script, custom editor, and shader, and requires the Universal Render Pipeline (URP).





