PS Layer: Unity Layer Hierarchy and Blending Modes

PS Layer is a Unity package that allows you to create a layer hierarchy similar to Photoshop's. It also enables you to apply 27 different blending modes to Sprites and UI images. The package includes two shaders: Accurate and Fast, which support various blending modes and can be used for mobile-friendly applications. Additionally, you can change the sprite sorting order recursively.

The package is designed to work with the Built-in render pipeline, but it does not support Scriptable Render Pipelines (URP and HDRP).

Limitations:

  • Blending modes only work in the Built-in render pipeline.
  • Scriptable Render Pipelines (URP and HDRP) are not supported.

This package is also included in Psd Import, a tool that allows you to load your Psd files straight into Unity's hierarchy.

PS Layer: Unity Layer Hierarchy and Blending Modes - Asset Store

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