PS Layer is a Unity package that allows you to create a layer hierarchy similar to Photoshop's. It also enables you to apply 27 different blending modes to Sprites and UI images. The package includes two shaders: Accurate and Fast, which support various blending modes and can be used for mobile-friendly applications. Additionally, you can change the sprite sorting order recursively.
The package is designed to work with the Built-in render pipeline, but it does not support Scriptable Render Pipelines (URP and HDRP).
Limitations:
- Blending modes only work in the Built-in render pipeline.
- Scriptable Render Pipelines (URP and HDRP) are not supported.
This package is also included in Psd Import, a tool that allows you to load your Psd files straight into Unity's hierarchy.
PS Layer: Unity Layer Hierarchy and Blending Modes - Asset Store




