Light Receiver URP is a Unity package that enables you to display real-time lights on transparent surfaces in your project. These enhanced graphics can bring AR and VR scenes to life. Key features include:
Real-time lighting on transparent objects
Colored diffuse lighting with specular highlights
Main light highlights
Easy customizable setup
Support for multiple lights at once
Pick the light's transparency
Support for all real-time light types (directional light, spotlight, point light)
Support for all devices
Forward & Forward+ support (deferred will fall back to Forward)
Support for URP Light Layers
Made in Shader Graph
Customizable shaders for custom effects
Optimized for performance on mobile devices!
This package is mostly used in AR to render real-time lights on planes detected with plane detection, creating a more immersive AR experience. You can also combine it with Shadow Receiver URP for even more realistic lighting and shadows.
- Good mobile performance using half floating point precision
- Support for main directional light
- Support for multiple spotlights
- Support for multiple point lights
- Support for Forward & Forward+ rendering
- Easily tunable materials





