Real-time Light Highlights for AR and VR

Light Receiver URP is a Unity package that enables you to display real-time lights on transparent surfaces in your project. These enhanced graphics can bring AR and VR scenes to life. Key features include:

Real-time lighting on transparent objects

Colored diffuse lighting with specular highlights

Main light highlights

Easy customizable setup

Support for multiple lights at once

Pick the light's transparency

Support for all real-time light types (directional light, spotlight, point light)

Support for all devices

Forward & Forward+ support (deferred will fall back to Forward)

Support for URP Light Layers

Made in Shader Graph

Customizable shaders for custom effects

Optimized for performance on mobile devices!

This package is mostly used in AR to render real-time lights on planes detected with plane detection, creating a more immersive AR experience. You can also combine it with Shadow Receiver URP for even more realistic lighting and shadows.

  • Good mobile performance using half floating point precision
  • Support for main directional light
  • Support for multiple spotlights
  • Support for multiple point lights
  • Support for Forward & Forward+ rendering
  • Easily tunable materials

Real-time Light Highlights for AR and VR - Asset Store

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