This water shader is designed for Unity's HDRP 2.0 and features a range of realistic water effects, including Crest Foam, Surface Foam, Depth Color, and more. The shader is built using Shader Graph and is highly customizable through the inspector window. It supports various types of water, such as rivers, oceans, lakes, and seashores, and can be easily tweaked to achieve the desired look. The shader also includes a custom post-process and supports real-time reflections and SSR. It's a simple yet powerful tool for creating highly effective visuals in games and movies.
The asset is built using HDRP Shader Graph and is highly customizable from within the inspector window. It supports real-time reflections and SSR, and can be easily converted to various types of water. The shader also includes a custom post-process and supports fog.





