Water Magic Shader for HDRP

This package includes a highly customizable water magic shader with examples. It comes with ready-to-use prefabs for swords, magic orbs, and neko models. The shader has over 25 modifyable properties, allowing you to craft new effects or modify existing materials. The HDRP version has additional settings not available in the URP version, including _Alpha_Mesh, _Emission_Intensity, and _Exposure.

Modifyable Shader Properties:

_Main_Texture

_Color

_Alpha_Mesh (HDRP exclusive)

_Texture_Strength

_Specular_Color

_Smoothness

_Emission_Intensity (HDRP exclusive)

_Exposure (HDRP exclusive)

_Fresenel_Power

_Fresenel_Color

_Distortion_Speed

_Noise_Strength

_Wobble_Speed

_Wobble

_Wobble_Size

_NormalMap

_NormalMap_2

_Normal_Map_Tile

_Normal_Map_Tile_2

_Normal_Strength

_Normal_Map_Speed

_Normal_Map_Speed_2

_Disslove_Threshold

_Disslove_Noise_Scale

_Disslove_Edge_Width

_Disslove_Edge_Color

_Disslove_Height

_Disslove_Strength_X

_Disslove_Strength_Y

_Disslove_Strength_Z

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