The Render Order Settings Editor is a tool designed to simplify the process of managing shaders and materials in Unity. It provides a dedicated editor window where you can label and make slight adjustments to shaders and materials. This central location allows for a quick overview of multiple materials, eliminating the need to inspect each asset individually, which can be time-consuming. The tool is tested on various platforms, including PC and Mac, and is compatible with different render pipelines such as Built-in, URP, and HDRP.
Tested on PC and Mac platforms. Compatible with Built-in, URP, and HDRP render pipelines.




