Take your game or application to the next level with our advanced dynamic real-time global illumination techniques. Say goodbye to dull lighting and hello to breathtaking realism. Our toolkit is designed to be easy to integrate into your existing Unity projects, with a user-friendly interface and cross-platform compatibility. Key features include:
- Realistic global illumination with dynamic lighting scenarios
- Performance optimization for smooth performance in complex scenes
- Easy integration with the Universal Render Pipeline
- Intuitive controls for fine-tuning global illumination settings
- Cross-platform compatibility for PC, Apple silicon, console, and mobile devices
Don't miss out on this exclusive opportunity to grab our toolkit at its current price during the beta phase. Once the beta phase is complete, the price will go up.
If you're using a render pipeline other than URP, we've got you covered. Check out our assets for HDPR and Standard pipelines (coming soon).
Our system works by dynamically spawning probes throughout the scene to capture indirect lighting information, using Signed Distance Fields (SDFs) to represent scene geometry, and performing ray tracing to simulate light rays. We also utilize spherical harmonics to represent captured indirect lighting information and apply it to the scene for seamless lighting transitions.
Get ready to transform your scenes into visual masterpieces with our toolkit!
Please note that our asset works with the Unity Terrain system, but does not directly support the Unity vegetation system. However, developers can manually place vegetation objects on the terrain as a workaround. Tested on Windows PCs with various graphics cards, Mac (Apple silicon and Intel 64), Apple iPhone 10 and 12, and Oculus rift.
Revolutionize Your Unity Projects with Fast Dynamic Global Illumination - Asset Store





