Rolling Paper and Maps Shader

This package provides two shaders that allow you to create realistic rolling paper, maps, and scrolls effects. The shaders can roll the object from one side to another, with the option to change the direction. You can also add noise to the paper for a more realistic look. The shaders are compatible with Unity's Built-in render Pipeline, URP, and HDRP, and can be edited in Amplify shader editor or Shader Graph.

The package includes a range of customizable properties, including:

  • Mask Clip Value
  • OpacityMask
  • MainTex
  • FrontNormalMap
  • Color
  • BackAlbedo
  • BackNormalMap
  • MapLength
  • RollValue
  • Amplitude
  • SpiralCoefficient
  • NoiseTexture
  • NoiseStrength
  • NoiseVerticalOffset

The roll effect is based on the X-axis, and the shaders are designed to work with Unity's Plane 3D object. Samples are included to help you get started.

Shaders are made with Amplify shader editor. Tested on Built-in render Pipeline, URP, and HDRP. Compatible with Unity Plane 3D object.

Rolling Paper and Maps Shader - Asset Store

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