Proto Paper Shader for Unity

Proto Paper is a powerful shader designed for creating 3D prototype grids and rulers in Unity. It's intended for prototyping purposes only and is currently in an early alpha state. The package includes two shaders: a lit version and an unlit version. It's well-configurable, allowing you to customize border size, subgrid divisions, background texture, dynamic text, and distance fading. This asset is ideal for improving visualization and gameplay precision in your Unity projects.

Supported Render Pipelines:

  • Built-In
  • HDRP
  • URP

Proto Paper is well-configurable, including:

  • Border size
  • Subgrid divisions
  • Background texture (tiled by grid cells)
  • Dynamic text (Printing Cell Size and Cell Position on each grid cell)
  • Distance fading (can be disabled)

Proto Paper Shader for Unity - Asset Store

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