ScriptableObject Editor: Centralized Scriptable Object Management

The ScriptableObject Editor is a comprehensive tool designed to streamline the process of creating, modifying, and accessing ScriptableObjects. It provides a centralized and customizable interface for managing ScriptableObjects, making it easier to optimize productivity and efficiency in Unity projects.

Key features include:

  • Centralized control over ScriptableObject infrastructure
  • Customizable framework and UI
  • Sidebar for easy access to ScriptableObjects
  • Designer-friendly creator tool for new and existing Scriptables
  • Lightweight and non-intrusive

The ScriptableObject Editor is designed to improve workflow and minimize the need to flick between objects and misplace them. It provides a range of features, including assembly inclusion, easeful integration, and workflow improvements. The tool is customizable and includes settings for performance optimization on all systems.

Key features include:

  • Assembly Inclusion: Inclusive to all assemblies within a project
  • Easeful Integration: Personalized editor tool with no impact on pre-existing workflow
  • ScriptableObject Editor Window: Centralized and connected Editor Window containing multiple sub-windows
  • Workflow Improvements: Designed to minimize flicking around projects
  • In-built Settings: Customization for performance optimization on all systems
  • Navigation Bar: Access to Scriptables with a selectable scrollbar, search bar, and 'Type' Filter
  • Inspector: Familiar UI/UX inspired by Unity's own Inspector
  • Creator: Aid the creation process of scriptables with a preview
  • Pagination: Load as many scriptables as you want without performance issues

Future updates will include:

  • Modify Scriptables during Creation
  • Scriptable Creator for designer-friendly script building
  • Resizable sub-windows, sidebar, and inspector
  • Improved accessibility and normalization for renaming scriptables
  • Optimization for GUI drawing
  • Categorization of displayed Scriptables in sidebar through titles
  • Search Bar filter options
  • Multi-Selection
  • File management and multi-file moving

The ScriptableObject Editor is built using Unity's built-in features and tools, and is designed to be lightweight and non-intrusive. It uses SerializedObject and SerializedProperties to correctly display and serialize any data type. The tool is customizable and includes settings for performance optimization on all systems.

ScriptableObject Editor: Centralized Scriptable Object Management - Asset Store

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