The Smooth Blend Lightmap Switcher is a Unity Editor tool designed to help you create dynamic lighting effects, optimize performance, and enhance visual quality in your scenes. It allows you to switch and blend between different baked lightmaps seamlessly, making it ideal for day-night lighting transitions, scene lighting variations, performance optimization, and interior & exterior lighting adjustments.
Key features include instant lightmap switching, smooth lightmap blending, light probe blending, and support for URP, HDRP, and Built-in Render Pipeline. The tool also comes with a custom editor window for easy access to lightmap settings.
This package is compatible with Unity 2021.3+ and supports shader graph and custom shaders. No additional dependencies are required.
Tool Type: Unity Editor Extension
Supported Pipelines: Built-in, Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP)
Rendering Support: Static Baked Lightmaps with Smooth Blending
Shader Compatibility: Works with LightmapBlendShader for seamless blending
Performance Features: Memory Cleanup, Automatic Lightmap Management
Unity Version Requirement: 2021.3 LTS or later
Documentation: Included in the package (README.md)





