The Shinobi 3D character model is a high-quality, rigged model designed for use in game development and animation projects. It features a modular design, allowing for easy customization and modification. The model includes a range of facial expressions, achieved through the use of Morph Targets and Blendshapes. Additionally, the model includes a variety of textures, including PBR Textures, and comes with a range of weapons.
The model is rigged with an Epic Skeleton, making it easy to animate and pose. The character's hair is also rigged, allowing for realistic movement and simulation. The model's cloth simulation capabilities make it ideal for creating realistic clothing and fabric effects.
The Shinobi 3D character model is a versatile and highly detailed asset, suitable for a wide range of applications, from games to animations and beyond.
Added bones: eye_r, eye_l, hair_1, hair_2, hair_3, hair_4, joint_1, joint_2, joint_3, joint_4, joint_5, joint_6, joint_7
Number of textures: 27
Texture dimensions: 4096
Maximum polygon count: 50938
Number of meshes/prefabs: 3
Rigging: Yes
Animation count: No
UV mapping: Yes
Types of materials and texture maps: PBR





