The Undead Shinobi character model is a fully ready-made asset for your game. It consists of a modular design, allowing for easy customization and modification. The model includes a separate mesh for the weapon, connected to the character through a prefab. The character has a jaw rig and is rigged to a standard skeleton. The model is suitable for use with shaders that display polygons on both sides. The character has a range of variations, including different armor and mask options, each with its own vertex and triangle count. The model is designed to be used with high-resolution textures, with a 4096x4096 resolution.
Rigged: Yes
Animated: No
Number of characters: 4
Textures type: MetallicSmoothness + Extra Textures Roughness
Vertex counts of characters: 32137
Number of Materials and Material Instances: 8
Number of Textures: 41
Texture Resolutions: 4096x4096





