SnapMechanic is a game mechanic that allows you to create complex constructions from modular elements, such as parts, components, or modules. You can assign properties to these elements, which in turn define the properties of the entire construction. The system is built on an abstract level, but comes with concrete implementations to demonstrate its capabilities.
Some examples of constructions that can be created with SnapMechanic include:
- Weapons assembled from component parts, such as mechanisms, barrels, handles, silencers, magazines, sights, and pointers
- Vehicles, like cars, with parts that can be assembled and disassembled
- Ships with various components, such as decks, engines, side guns, conning towers, gun turrets, and radio equipment
- Buildings with walls, doors, rooms, and equipment
The system allows for a high degree of customization and flexibility, enabling you to create a wide range of constructions and scenarios.
The main files of the asset are scripts that implement the game mechanic. The system is currently being developed and refined, with models in progress. The abstract solution is complemented by demonstration implementations to showcase its capabilities.





