The Blocks Builder System is a construction game system that allows you to connect different types of blocks at runtime to create various constructions. You can easily customize existing blocks, add new ones, or use your own UI. The system also includes features such as destruction, runtime scene zoom and pan, day and night modes, save and open file functionality, and more.
Key features include:
- A demo scene to get you started
- Customizable blocks with light, fire, detonators, and animated options
- Runtime scene editing with zoom, orbit, and pan
- Day and night modes
- Save and open file functionality
- Autosave feature
- Runtime example included
- Enable and disable physics for destruction
- Replay construction steps
The package includes:
- A full-featured demo scene
- A variety of blocks with different shapes and textures
- Ready-to-use prefabs
- Offline documentation
Dependencies:
- ProBuilder (free and easily enabled in Unity)
- TextMeshPro (free and easily enabled in Unity)
The Blocks Builder System is built using Unity and utilizes ProBuilder and TextMeshPro. It is designed to be easy to use and customize, with a focus on creativity and imagination. The system is ideal for game developers, architects, and anyone looking to create interactive 3D constructions.
Blocks Builder System: A Construction Game System - Asset Store





