This package includes a range of stylized character parts, including hairstyles, accessories, and body parts, which can be customized in various slots. The character is based on the Ethan default character from the Unity Standard Assets package and is designed to work with URP (Universal Render Pipeline). The package does not include animations, but each slot has an option of 2 to 5 PBR materials. The character's skin meshes use SSS (Subsurface Scattering) faked by Emissive maps, which can be disabled for a different look.
Number of textures: 88
Texture sizes: 1024x1024
Polygon count for base character ranges: 20,000 - 30,000 approximately
Number of meshes/prefabs: 1 prefab consisting of 10 meshes
Rigging: Yes, Humanoid
Animation count: 0
UV mapping: Yes
Types of materials and texture maps: PBR URP





