Terrain Blending for Unity

The Terrain Blending module allows you to smoothly blend objects with the terrain. This module enables you to blend objects with the terrain without the need for custom shaders, generated meshes, or complex settings. Simply add a component to your object, and it will blend with the terrain beneath it. You can control the width and blend contrast of each individual object using linear or height-based blending. This module is compatible with most existing shaders and materials, and does not require retexturing your objects with custom shaders. When used with the snow module, you can also add snow to objects. The triplanar model is also supported, allowing blending to look great on vertical surfaces.

Requires the MicroSplat framework to be installed. Compatible with URP and HDRP when the appropriate MicroSplat URP or HDRP module is installed.

Terrain Blending for Unity - Asset Store

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