This package offers a range of natural environments, each with unique shader systems and detailed textures. The terrains are designed to provide a realistic view from different distances, with baked color and normal maps, splatmap-controlled textures, and UV mapping for close-up views. Each terrain includes a baked ambient occlusion map, allowing you to adjust the power and settings on the materials. Note that this package does not include water and requires the URP and Shadergraph packages to be installed in your project.
Terrain features:
- 10 different terrains
- Unique shader system for optimal view
- Many different tile textures for natural environments
- Terrain heightmap size: 4097x4097 pixels
- Baked maps size: 8192x8192 pixels
- Tiled textures size: 1024x1024 pixels
- Compatible with Universal Render Pipeline (URP)
- Requires URP and Shadergraph packages to be installed in your project





