The Triplanar Shader is a powerful tool for effortless, high-quality texture mapping in Unity URP projects. It offers instant triplanar mapping, an intuitive editor, and customizable tiling and blending options. This shader supports a wide range of textures, including albedo, roughness, emission, occlusion, metallic, and normal maps. It's perfect for complex geometries, rapid prototyping, and achieving professional-quality texturing quickly. By using this shader, you can reduce development time, eliminate UV-related issues, and create stunning, seamless textures on any surface.
The asset includes 6 shader sub-graphs, 1 triplanar shader graph, and 1 triplanar shader graph custom function script. The demo includes 9 sample materials, 8 sample prefabs, 4 sample models (CC0 licensed), and 40 sample textures (diffuse, normal, roughness, and ambient occlusion, CC0 licensed).





