Unity Footprint Effect

The InfinityFootPrint package provides a customizable footprint effect for Unity. It allows for continuous generation of footprints, even in large worlds, while ensuring each character emits only one footprint per frame for optimal mobile performance. The package includes features such as dynamic mapping of the footprint capture range, soft mask, tint color, and a toon library for toon rendering-related shader functions. It also works well when paired with the Camera-Adherent GPU Particles plugin.

Key features include:

β€’ Footprint effect with trailing effect

β€’ Capture once per character for mobile efficiency

β€’ Dynamic mapping of footprint capture range for large worlds

β€’ Soft mask for soft shadow-like effects

β€’ Tint color modification

β€’ Toon library for toon rendering-related shader functions

β€’ Compatible with Camera-Adherent GPU Particles plugin

Unity Footprint Effect - Asset Store

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