Universal Water System for URP

The Universal Water System is a comprehensive package that brings lifelike aquatic environments to your Unity projects. It's designed for both beginners and experienced developers, delivering unmatched water rendering capabilities. The system is optimized for both desktop and mobile platforms, ensuring a smooth and realistic experience.

Key features include:

  • Infinite water surface with advanced Mesh LOD techniques
  • Dynamic FFT calculations for realistic wave behavior
  • Reflection and refraction for immersive environments
  • Physical based rendering for lifelike water behavior
  • Subsurface scattering for enhanced realism
  • Foam effects for added visual realism
  • Water physics interaction with buoyancy and dynamic boat control
  • Cross-platform support for mobile and desktop platforms

Ideal for action-packed adventures, serene simulations, and strategic naval games, the Universal Water System is the perfect solution for creating visually stunning and engaging water experiences across a variety of genres.

The Universal Water System features:

  • Infinite water surface implemented without tessellation, using Mesh LOD
  • Dynamic FFT calculations with three-layer calculations and adjustable parameters
  • Planar reflection and refraction for realistic water rendering
  • Physics-based rendering techniques for lifelike water behavior
  • Subsurface scattering for realistic effects
  • Foam and contact foam for added visual realism
  • Buoyancy for realistic water physics
  • Simple boat dynamics control for interactive experiences
  • Optimized for both mobile and desktop platforms, with excellent performance on Snapdragon 870 in a mobile demo

Universal Water System for URP - Asset Store

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