The Vertical Fog Shader - Depth Gradient is a mesh surface shader that creates a vertical fog gradient effect. It's ideal for top-down and isometric games to create fog, mist, abyss, or glowing light effects. The shader is simple to use: just apply the material preset to a plane, adjust the color, opacity, and depth to achieve the desired effect. This shader works with perspective cameras and is part of the KUBIKOS - World environment package.
Features include opacity control, gradient depth control, and color control. The package also includes low-poly terrain geometry.





