This Victorian market environment is designed to provide high-quality visuals and well-optimized assets for your game or virtual production. The environment includes 230 unique meshes, showcasing a range of assets such as props, architecture, and more. The assets are created with attention to detail and are optimized for game-ready projects. The package includes a pre-assembled scene, controllable parameters in material instances, and high-quality textures. The environment is designed to be used with HDRP and URP pipelines, and the materials are created with shadergraphs to support these pipelines.
Features:
β’ 230 Unique Meshes
β’ Includes Showcased Preassembled Scene
β’ Attention to Detail / AAA Quality
β’ Controllable parameters in Material Instances
β’ High-Quality Assets
β’ Game ready/Optimized
β’ Unique Concepts of Assets
β’ High Attention to Details
Material Variations For Some Assets
Texture Sizes:
β’ 4096
β’ 2048
β’ 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Automatically Generated
LODs: Yes, 3 LODs for complex assets
Average Poly Count: around 1K up to 130K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: PBR based materials with Base Texture, Normal Texture, Smoothness, Ambient Occlusion, Metalic, and Opacity Texture Maps
Props: Apples, Barrels, Bottles, Chairs, Sacks, Stool, Tables, Tarps, Vase, etc.
Architecture: Ground, Walls, Columns, Floors, Windows, etc.
Number of Meshes: 230 Unique Meshes
Number of Materials and Material Instances: 199
Number of Textures: 160
Supported Development Platforms: All Platforms
Render Pipeline Disclaimer: Designed for HDRP and URP pipelines, with materials created with shadergraphs.





