This model is perfect for your PC and mobile game development projects. It supports both PBR and standard rendering, making it easy to integrate into your scene. The model can be used as a static model and comes with four color schemes (Clean and Dirty variants). It is also compatible with all vehicle physics assets.
Number of textures: 16
Number of materials: 8 (4 clean, 4 dirty)
Material types: Autodesk interactive (PBR)
Supported material type: Standard
Texture dimensions: 2048x2048
Texture maps: Albedo, Metallic, Normal Map, Occlusion, Roughness
Polygon count: Sedan car - 6,699 faces, Pickup car - 5,939 faces, Wheel - 546 faces
Number of meshes/prefabs: 5/42
Divided parts: Car body, Wheel, Trunk lid, Lighting
UV mapping: Yes
LOD information: No LOD





