Wassermann: Low Poly Game Character

Wassermann is a versatile character model designed for game development. It features a humanoid and generic rig, allowing for flexibility in animation and movement. The character has 59 face blend shapes, enabling detailed facial expressions. The model includes 20 animations, covering various actions such as walking, running, jumping, and combat. The character's design is optimized for low poly count, making it suitable for games with performance constraints.

The character has two types of rig: Humanoid and Generic. The animation shown in the preview only works with the Generic rig. The model includes 34 textures, with dimensions ranging from 512x512 to 4096x4096. The polygon count is fixed at 47,728. The model consists of 6 meshes/prefabs and has rigging and animation capabilities. It features 20 animations, including idle, walk, run, hit, attack, jump, death, roar, and block. UV mapping is supported, but there are no LODs. The model uses PBR textures with albedo, normal, metallness, roughness, AO, and alpha maps in TGA format.

Wassermann: Low Poly Game Character - Asset Store

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