This package includes a rigged and animated character in a winter outfit, suitable for use in Unity projects. The character is configured for a built-in render pipeline, but materials for other pipelines (URP, HDRP) are also provided. The package includes two C# scripts: CharacterSetup.cs and NicePictures.cs, which allow for easy animation selection and material changes. The character has 9 animations and 52 ARKit facial Blendshapes. The model is built to real-world scale and has no errors in geometry or UV mapping.
Rigged: Yes, to Humanoid: Yes
Morph-targets: 52 ARKit facial Blendshapes
Animated: Yes, Cloth Simulation: No
Number of Animations: 9, Animation types: In-place
Number of meshes/prefabs: 9/10
UV mapping: Yes, Number of scripts: 2
Geometry:
Man: Vertices: 84,903, Triangles: 124,648, Poligons: 62,325
Outfit: Vertices: 98,567, Triangles: 196,659, Poligons: 101,234
Number of PBR Materials: 27, Number of Textures: 14
Textures Resolutions: 1024x1024 (Eyeball textures), 8192x8192 (other)
Supported Development Platforms: Windows, Mac





