This package recreates the wormhole effect from the movie Interstellar using the raymarching technique. It is compatible with Unity's built-in rendering system and can be applied to any objects behind it. The effect is achieved with a single fragment shader, making it a lightweight and efficient solution.
Asset size: 2.45 MB
Files count: 11
Includes:
- Demo scene
- Shader
- Materials
- Post process volume
- 3D Model
- Prefab
- Cubemaps



