A.D.A.P.T. AI: Easy NPC Behavior Creation

A.D.A.P.T. AI is an AI tool that enables the creation of complex behaviors for Non-Playable Characters (NPCs) by integrating a Goal-Oriented Action Planning (GOAP) system. This system allows you to provide NPCs with a set of actions, and based on the situation, one or more actions will be executed to achieve a predetermined goal. The tool is designed to be easy to use, with a user-friendly interface that makes it simple to create and manage NPC behaviors.

Features:

  • General menu for adding agents and actions
  • Predefined action menu
  • Inspector with properties for adding goals, preconditions, and effects
  • Visible action tree in inspector
  • Working GOAP system
  • Functional demos

Supported OS:

  • Tested on Windows

A.D.A.P.T. AI: Easy NPC Behavior Creation - Asset Store

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