Advanced Chess AI for Unity

This package provides a modified version of the Minimax algorithm, a renowned chess AI technique that has been used to defeat a chess grandmaster. The Minimax algorithm is a recursive algorithm that considers all possible moves and their outcomes to make the best decision. This package is designed to be used in Unity game development, allowing you to create a challenging and realistic chess game experience.

The Minimax algorithm is a decision-making algorithm that considers all possible moves and their outcomes to make the best decision. It uses a recursive approach to evaluate the best move, taking into account the potential consequences of each move. This package includes a modified version of the Minimax algorithm, optimized for use in Unity game development.

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