Super Scene Baker is a time-saving tool designed to simplify the process of baking multiple scenes in Unity. If you have multiple scenes to maintain and want to ensure all baked data is up-to-date before exporting a new build, this tool is for you. With Super Scene Baker, you can automate the baking process in just three simple steps: select scenes, choose operations, and bake. Key features include efficient automation, independent scene baking, automatic save, and detailed baking statistics.
Super Scene Baker is a Unity editor tool that allows you to automate the baking of lightmaps, reflection probes, light probes, static occlusion, and navmesh on multiple scenes. It provides a simple and efficient way to perform this task, saving you time and reducing errors. The tool is designed to work independently of the Unity Editor's multi-editing feature, ensuring that lighting data from one scene does not interfere with another.





