UI Baker is a tool designed for User Interfaces built with Unity's uGUI. It allows you to group GameObjects in a UIBaker parent and bake them into a single sprite with a single click. This tool is useful for various use cases, including baking images with any color and alpha, 3D models, and even 3D and 2D elements together. You can also use a cropper to bake an arbitrary portion of the canvas, and adjust the output quality to suit your needs.
Known issues: URP tends to flip bakes.





