DataKit is a unique solution for managing game data, providing a visual debugger, local and global data, save slots, and encryption. It allows for easy setup and debugging of saved data, with features like data groups, keys, and automatic screenshot capture. DataKit also supports serialization of common data types, including arrays and custom classes, and offers a reference database system for referencing assets in the Resources folder. Additionally, it provides obfuscation options, including 128-bit AES encryption and XOR algorithm, and comes with example scenes, documentation, and video tutorials.
DataKit features a multi-threaded file operation system, automatic screenshot capture, and a preload data feature for fast testing. It also includes an event-driven API and comes with 8 fully commented example scenes. The package is fully source-code available, with no DLLs, and offers fast and friendly email support.
DataKit: A Powerful Save Game System for Unity - Asset Store





