Debris Generator is a user-friendly tool for creating multiple objects in a scene at once. It allows you to generate 3D objects from your prefab list on the selected surface, with random position, rotation, scale, and quantity. You can also specify randomization limits and group objects together for better organization. This tool is ideal for speeding up the process of creating a level or scene by easily filling scenes with garbage, making them exciting and visually appealing.
Key Features:
β’ Dynamic spawning on surfaces
β’ Randomization of scale, rotation, and placement
β’ Group management for easy organization
β’ Precise control with spawn targets
β’ Seamless integration with the Unity Editor
The package includes several prefabs of garbage such as stones, leaves, pieces of bricks, and wood chips. For different render pipelines, you may need to adjust material settings.





