This package is an extension to the Hexagonal Grid System, allowing you to generate hexagonal planets with different sizes, biomes, and textures. It includes 13 biomes, 4 data maps, and HD textures. The system is fast and efficient, with a tile-based system that carries all the information about each tile. It also includes features such as tile selection, space sky, custom patterns, and satellite/orbit options. The package is compatible with URP and Built-in render pipelines, but does not support HDRP or WebGL. 1024x1024 textures are available separately and can be downloaded from the ReadMe.txt file.
Features:
- Ready-made system for generating a hexagonal planet of different sizes
- Fast generation of planets (larger sizes will take longer to generate)
- 13 Biomes: Desert, Savanna, Tropical rainforest, Grassland, Woodland, Seasonal forest, Temperate rainforest, Boreal forest, Tundra, Ice, Deep water, Shallow water, River
- HD Textures: 512x512 included, 1024x1024 available separately
- 4 Data Maps: Biome, Heat, Moisture, Height
- Example scene
- Tile system that carries all the information about the tile
- Tile selection
- Space Sky
- Custom patterns
- Satellite, orbits
Dependencies:
- Hexasphere Grid System
Limitations:
- 1024x1024 textures are downloaded separately (~600 MB), the link is in the ReadMe.txt file
- URP support (does not work in HDRP). For Built-in, you will need to manually remove dependencies
- Generating extra large planets takes a long time
- Does not support WebGL due to browser computing limitations





