Easy Character Control Rig for Unity

The Control Rig asset simplifies the process of setting up a character for inverse kinematics using the Animation Rigging package. With this asset, you can quickly and easily create a control rig for your character without manual configuration of bones and constraints. The setup process is straightforward and can be completed in just a few minutes. The asset works well with any properly rigged character, such as those created with Mixamo.

One-click setup, automatic bone and constraint configuration, easy to use, flexible, and compatible with various character rigs.

Easy Character Control Rig for Unity - Asset Store

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