Grid Builder is a convenient and customizable grid system for Unity. It includes features such as snapping to grid cells, visual feedback, and object placement and removal. The system is designed to be flexible and can be adapted to fit various game styles using prefabs, materials, and textures. With many customization options, such as grid size, cell size, and blocked cell radius, you can create a grid system that suits your game's needs. The system is also easy to use, with a simple and intuitive interface.
Features include:
Grid width, height, and cell size
Single-cell, chequered, and simple grid types
Visual customization and material options
Block unwanted cells with auto cell block
Place objects, click or drag
Remove objects
Placement feedback
Smooth moving
Invalid feedback
Comes with 7 main C# scripts
Most code is commented
Can expand with additional features
2 Bonus scripts for simple RTS camera movement and getting the prefab image
3 Demo scenes to get to grip with the system





