Place game objects and timeline clips on any surface with a single click. This tool is designed to save time and effort, especially when working with animation tracks. It's suitable for almost all Unity users, including level designers and cutscene creators. Key features include placing game objects and timeline clips, duplicating objects, and adjusting their position and scale.
- Place GameObjects and Timeline Animation Clips (Animation Track) using their offset
- Duplicate GameObject
- Look Up (Face normals)
- Boundary Offset (Smart offset)
- Offset (Additional manual offset)
- Drag to scale (beta feature)
- Repetitive Duplication (beta feature)





