Efficient Object Reference System

This package provides a more efficient way to reference objects in your Unity project, replacing direct object referencing through the inspector. It supports ID-based referencing, prefabs, and safeguards against ID duplication. The system is designed around three main objects: ObjectQuerier, IdentifiableObject, and IdentifiableObjectReference. It also includes features like project-wide ID lookup, invalid reference lookup, and support for Netcode for GameObjects. This package is suitable for projects with additive scene loading, multiplayer games, and is performant and scalable.

Features:

  • ID-based referencing
  • Support for prefabs and safeguards for ID duplication
  • Netcode for GameObjects support
  • Project-wide ID lookup
  • Project-wide invalid reference lookup
  • Performant and scalable: minimized lookups, caches queries, and more

Supported OS:

  • Windows
  • iOS
  • Consoles

Documentation:

  • Available at https://pressfstudios.github.io/

Efficient Object Reference System - Asset Store

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