This package provides a more efficient way to reference objects in your Unity project, replacing direct object referencing through the inspector. It supports ID-based referencing, prefabs, and safeguards against ID duplication. The system is designed around three main objects: ObjectQuerier, IdentifiableObject, and IdentifiableObjectReference. It also includes features like project-wide ID lookup, invalid reference lookup, and support for Netcode for GameObjects. This package is suitable for projects with additive scene loading, multiplayer games, and is performant and scalable.
Features:
- ID-based referencing
- Support for prefabs and safeguards for ID duplication
- Netcode for GameObjects support
- Project-wide ID lookup
- Project-wide invalid reference lookup
- Performant and scalable: minimized lookups, caches queries, and more
Supported OS:
- Windows
- iOS
- Consoles
Documentation:
- Available at https://pressfstudios.github.io/





