The Auto Save Binary File tool allows developers to store and load the positions of multiple game objects in Unity as a binary file. This provides a space-efficient and fast way to store object positions, making it ideal for creating checkpoints in games or saving and loading scene layouts. The tool is easy to use and can significantly improve workflow, saving developers time and effort in their game development process.
The tool saves game object positions as a binary file, which takes up less space and can be read faster than text files. This makes it a useful addition to any developer's toolkit, especially for large-scale game development projects.





